3D Print Sneaker
A personal project to experiment with Gcode visualization in Blender and to deepen my understanding of Geometry Nodes. I built a set of custom nodes that transform given geometry into different layered shapes and structures.
After some experimentation I exported the files into a simple slicer and then brought them back into Blender using a Gcode import plugin. The plugin converts the Gcode into curves, which can then be shaded and further developed visually.